(1) FOLDER STRUCTURE

(2) SHIP MODEL

(3) SHIP ANIMATION

(4) VELLUM GRAIN BASICS

(5) CREATING GRAIN SOURCE

(6) DOP NETWORK & VDB

(7) VELLUM SOLVER

(8) ADVANCED GRAIN SETTINGS

(9) CREATING TERRAIN

(10) MEGASCAN ASSETS

(11) LIGHTS & CAMERAS

(12) BUILDING ICELAND SCENE

(13) ROCK SCATTERING

(14) RBD SIMULATION

(15) ROCKS & TIMELINE

(16) DOP IMPORT, TWEAKING & MATERIALS

(17) CACHE RBD

(18) VDB COLLIDER SETUP

(19) GRAIN COLLISIONS

(20) FINAL SIMULATION TWEAKS

(21) CACHE VELLUM GRAINS

(22) GRAINS PSCALE

(23) SETUP GRAIN & TERRAIN SHADER

(24) MATCHING GRAINS TO TERRAIN

(25) SHIP SHADER

(26) FINAL CAMERA ADJUSTMENTS

(27) FINAL RENDER SETTINGS

(28) HOUDINI CAMERA TO AE

(29) ANIMATED SKY BG

(30) CAMERA SHAKE & COLOR CORRECTION

(31) RESULT

 

 

wb:https://pixelfront.net/introduction-to-vellum-grains-rbd-colliders-in-houdini/#tut-outline

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